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Super smash flash 2 unblocked 0.9
Super smash flash 2 unblocked 0.9









  1. #Super smash flash 2 unblocked 0.9 how to#
  2. #Super smash flash 2 unblocked 0.9 full#

Things that are important if you try to modify this setup or use a different one entirely: having auto-dash or a dash key is important if you want to buffer a dash out of something (say, for doing a chaingrab), so that's essential. None of the check-boxes (no tap jump, no auto-dash, no d-tap dash)

#Super smash flash 2 unblocked 0.9 full#

Taunt: 1 (the most important: for full optimization of taunt cancels change this)Ĭ-stick: KNM, for up, left, right, and down respectively (if it's unclear, the comma is dsmash)

super smash flash 2 unblocked 0.9

I'd try to get used to movement without tap-jump and with a dash key (you'll never want to go back to d-tap, trust me), then maybe integrate C-stick stuff if you want for specific things (I got muscle memory for JC usmash with the C-stick, as well as dash-cancel fsmash and dsmash, but I don't use those keys otherwise). Depending on your character preferences, you may prefer to modify things like auto-dash (for a character like Falcon, with a terrible ftilt and an amazing dash-dance, auto-dash may be preferred). It's fairly advanced to start out with, because I slowly added muscle memory over time. I use a keyboard, so if you want here's my setup.

#Super smash flash 2 unblocked 0.9 how to#

There are guides on the forums that explain how to set it up. Most people who use controllers use a GameCube controller and seem to like it, so I'd use that if you have a choice. Subjective, but mashing is a lot easier if you have a light keyboardĬertain advanced techniques (one called MDI allows you to do neutral moves like jab or neutral-B out of run, which is really helpful) require pressing both left and right or up and down, which is impossible on a standard controller setupĪ lot more ability to customize the setupĭashing is more precise with a dash button, and hitting things like ftilts or dtilts on a platform don't have any possibility of error (even though if you play another Smash game you're unlikely to make any tech errors, every little bit helps)

super smash flash 2 unblocked 0.9

However, keyboard does have some distinct advantages worth mentioning:

super smash flash 2 unblocked 0.9

However, I'd suggest giving the keyboard setup a whirl: it's nice.Ĭontrollers are fine, and many people who are more familiar with other Smash games use them. Tldr: controllers are fine (GameCube is preferable), and the forums will help you set it up. I'm glad you like SSF2! If you want any help with anything else or want to learn more about the game or its community, I'm all ears!











Super smash flash 2 unblocked 0.9